3D Environments, Props & Other Work

The images shown are a combination of rendered 3D environments and screenshots of interactive 3D environments and environment props. The first three images are 3D renders done solely by myself, re-touched in Photoshop, for scientific illustrations. The next three environments are almost exclusively my work, done for an indie game project using the Source Engine. The vehicles and props show my modeling, texturing/materials & lighting. The last two larger-scale interactive 3D environments (Syrian City & Shipyard Port) were worked on heavily by myself and also by other artists under my direction for a simulation training product.

PNNL - 3D environment infographic. Software: Maya, Photoshop, Mental Ray

PNNL - 3D environment infographic. Software: Maya, Photoshop, Mental Ray

PNNL - 3D environment infographic. Software: Maya, Photoshop, Mental Ray

PNNL - 3D environment infographic. Software: Maya, Photoshop, Mental Ray

PNNL - 3D scientific illustration infographic. Software: Maya, Photoshop, Mental Ray

PNNL - 3D scientific illustration infographic. Software: Maya, Photoshop, Mental Ray

Hi-end 3D render of flatbed semi truck for accident scenario. Software: 3ds Max, VRay

Hi-end 3D render of flatbed semi truck for accident scenario. Software: 3ds Max, VRay

Motocross bike for render and hi-to-low map projection for Motocross game for Playstation 2. Maya, Photoshop, Mental Ray

Motocross bike for render and hi-to-low map projection for Motocross game for Playstation 2. Maya, Photoshop, Mental Ray

Payphone PBR prop (+ prop wireframe) for interactive 3D environment. Maya, Substance Painter, Marmoset Toolbag.

Payphone PBR prop (+ prop wireframe) for interactive 3D environment. Maya, Substance Painter, Marmoset Toolbag.

Fire Extinguisher PBR prop for interactive 3D environment. Maya, Substance Painter, Marmoset Toolbag.

Fire Extinguisher PBR prop for interactive 3D environment. Maya, Substance Painter, Marmoset Toolbag.

Metro Fare Machine PBR prop for interactive 3D environment. Maya, Substance Painter, Marmoset Toolbag.

Metro Fare Machine PBR prop for interactive 3D environment. Maya, Substance Painter, Marmoset Toolbag.

RG-31 vehicle for (VICE) 
interactive 3D environment. Software: 3ds Max, Photoshop

RG-31 vehicle for (VICE)
interactive 3D environment. Software: 3ds Max, Photoshop

Interactive indie game environment - apartment parking lot and cityscape. Maya, Photoshop, Source Engine

Interactive indie game environment - apartment parking lot and cityscape. Maya, Photoshop, Source Engine

Interactive indie game environment - garage interior. Maya, Photoshop, Source Engine

Interactive indie game environment - garage interior. Maya, Photoshop, Source Engine

Interactive indie game environment - apartment interior. Maya, Photoshop, Source Engine

Interactive indie game environment - apartment interior. Maya, Photoshop, Source Engine

Syrian City Interactive 3D Environment. Environment for US Armed Forces warfighter training exercises. 3ds Max, Maya, Photoshop.

Syrian City Interactive 3D Environment. Environment for US Armed Forces warfighter training exercises. 3ds Max, Maya, Photoshop.

Shipyard Port Interactive 3D Environment. Environment for US Customs and Border Protection (and similar agencies) training exercises. 3ds Max, Maya, Photoshop.

Shipyard Port Interactive 3D Environment. Environment for US Customs and Border Protection (and similar agencies) training exercises. 3ds Max, Maya, Photoshop.

Realistic Environment Props for Interactive 3D Environments. 3ds Max, Maya, Photoshop.

Realistic Environment Props for Interactive 3D Environments. 3ds Max, Maya, Photoshop.